How To Play
Rules
The rules are detailed on the Discord server, and are there to ensure that everyone has a fun experience. By signing up to the game, you are agreeing to abide by the short list of rules.
How to Play
- Player posts take the form of an official Log entry in the official-crew-logs channel
- Players are expected to post once a week to move the story along, and can post more often if they wish to
- Players can post more casual, introspective or trival logs in the personal-crew-logs if they like - there is no minimum posting requirement in this channel
- Players describe the scenes in the log entry - they are free to drive the narrative forward in describing their character's actions and reaction, and also to add in details, flavour, NPCs, turn of events, dramatic sequences etc.
- Players can request information from the Ship's Computer (GM) and receive either information back or an instruction to roll on one of the Rolling Tables and react accordingly
- Please use the post format pinned in both the official-crew-logs and personal-crew-logs channels
- If you are joining mid-game, please review the briefing channel for the latest information, or the briefing page
What happens if I can't play
We understand that real life happens, so if you are on holiday or unable to post for a few weeks, please let the GM know ahead of time and we can roleplay your absence. If you are absent for an extended period, your role may become available for a new player to take on with a new character.
Roleplaying Tips
- This format assumes that players are collaborative and considerate of other players
- Shorter, more frequent posts keep the story ticking along better than less frequent, large posts
- ** Try not to remove agency from another player ** - if you describe an action on their behalf ensure that it is a minor action or dialogue, and try and keep it in character for them e.g.
I felt nervous as I stepped up onto the transporter, not knowing what we would find when we materialised. The transporter chief gave me a nod and on the Captain’s command of ‘Energise’ slide the controls down and I felt the expected tingle as my atoms were scrambled.
- You don’t have to respond to every action detailed by others, but can pick the story up at a natural point for your character
- Ending a post on a hook for another character in the scene is helpful e.g.
I turned to Lt Jones and waited expectantly for her orders.
- If you need inspiration, you can read and/or roll on the random tables in #rolling-channel - you do not need to wait for permission from the Ship's Computer
- A simple guide to the ship and its technology is here, technobabble ideas and generators can be found here